Figment of Your Imagination
co-founder, Tricuspa Figment Live Action Systems
Crossposted to http://games.groups.yahoo.com/group/shad owfist_forum/message/38599
HexaCon XVI was a small local gaming convention in the Phoenix, Arizona, USA area held the weekend of Friday the 13th. I had mentioned previously on the Shadowfist Yahoo! Group that I did not have a schedule of my events before con to post there, and that would be because they made the schedule for each day each morning of the convention. Despite that (and scheduling my Shadowfist demos opposite my LARP troupe's events), Shadowfist demos were one of the most successful events of the weekend.
Friday 2pm-4pm
We had two new players (Joshua and Sal) and one player who vaguely recalled playing it back in the Daedalus days (Jay).
Saturday 6pm-8pm
We finally had enough players for two tables of action. We had two long time local Shadowfist players (Ken and James), one player who usually plays in all of the convention run Shadowfist demos or tournaments (Emilio), two players who last played when the late Michael Jackson was running local Shadowfist events (c. RW) (Frank and Daniel), and one player who had been a store demo person back in the Daedalus days, but was unaware of anything past Flashpoint (Paul, no relation).
impromptu Sunday midnight-1am
I dueled against Jay, whose demo on Friday was a multiplayer against his friends.
Sunday 2pm-6pm
We had three tables of demo action! At table one we had returning players Daniel, Frank, James, and Ken. At table two we had returning players Emilio and Jonathan, longtime local player Wayne, and new player BJ. At table three, showing up around 3pm we had occasional convention player Sean and new player Amanda.
Everyone had fun. I gave out free boosters from TW, N2, and TFT for each demo played, as well as free greyscale printouts of Stefan's Shadowfist Playmat and the card anatomy diagram from page 11 of the YotD rule book. I promoted the new expansion SGS (available from Game Depot locally) as well as the demos and tournaments I'll be running for DarkCon 2007. Many of the players commented about picking up the game from Game Depot, as well as how Shadowfist would make it worthwhile for them to attend DarkCon. Viva Shadowfist!
All in all, HexaCon XVI broke down to 4 new players introduced to the game, four old players reintroduced to the game, and six regular players who still enjoy playing the game.
HexaCon XVI was a small local gaming convention in the Phoenix, Arizona, USA area held the weekend of Friday the 13th. I had mentioned previously on the Shadowfist Yahoo! Group that I did not have a schedule of my events before con to post there, and that would be because they made the schedule for each day each morning of the convention. Despite that (and scheduling my Shadowfist demos opposite my LARP troupe's events), Shadowfist demos were one of the most successful events of the weekend.
Friday 2pm-4pm
We had two new players (Joshua and Sal) and one player who vaguely recalled playing it back in the Daedalus days (Jay).
Saturday 6pm-8pm
We finally had enough players for two tables of action. We had two long time local Shadowfist players (Ken and James), one player who usually plays in all of the convention run Shadowfist demos or tournaments (Emilio), two players who last played when the late Michael Jackson was running local Shadowfist events (c. RW) (Frank and Daniel), and one player who had been a store demo person back in the Daedalus days, but was unaware of anything past Flashpoint (Paul, no relation).
impromptu Sunday midnight-1am
I dueled against Jay, whose demo on Friday was a multiplayer against his friends.
Sunday 2pm-6pm
We had three tables of demo action! At table one we had returning players Daniel, Frank, James, and Ken. At table two we had returning players Emilio and Jonathan, longtime local player Wayne, and new player BJ. At table three, showing up around 3pm we had occasional convention player Sean and new player Amanda.
Everyone had fun. I gave out free boosters from TW, N2, and TFT for each demo played, as well as free greyscale printouts of Stefan's Shadowfist Playmat and the card anatomy diagram from page 11 of the YotD rule book. I promoted the new expansion SGS (available from Game Depot locally) as well as the demos and tournaments I'll be running for DarkCon 2007. Many of the players commented about picking up the game from Game Depot, as well as how Shadowfist would make it worthwhile for them to attend DarkCon. Viva Shadowfist!
All in all, HexaCon XVI broke down to 4 new players introduced to the game, four old players reintroduced to the game, and six regular players who still enjoy playing the game.
